// The following ifdef block is the standard way of creating macros which make exporting 
// from a DLL simpler. All files within this DLL are compiled with the MY3CSIMULATORLIB_EXPORTS
// symbol defined on the command line. This symbol should not be defined on any project
// that uses this DLL. This way any other project whose source files include this file see 
// MY3CSIMULATORLIB_API functions as being imported from a DLL, whereas this DLL sees symbols
// defined with this macro as being exported.
#ifdef MY3CSIMULATORLIB_EXPORTS
#define MY3CSIMULATORLIB_API __declspec(dllexport)
#else
#define MY3CSIMULATORLIB_API __declspec(dllimport)
#endif

// This class is exported from the 3CSimulatorLib.dll
class MY3CSIMULATORLIB_API CMy3CSimulatorLib {
public:
	CMy3CSimulatorLib(void);
	// TODO: add your methods here.
};

extern MY3CSIMULATORLIB_API int nMy3CSimulatorLib;

MY3CSIMULATORLIB_API int fnMy3CSimulatorLib(void);
